Last Tuesday
professor Duval invited some people from Capgemini to our lesson to present a
mobile project they were working on. The goal was showing that the things we’ve
seen in our lessons do apply in the real world. And I must say, they succeeded.
They
presented a project for Wit-Gele Kruis Oost-Vlaanderen. The goal of this
project was reducing the paper overload of the nursing staff by handing every
nurse a tablet pc to manage their paperwork. Off course, the program on the
tablet to manage such a job must be very user-friendly, otherwise the staff
would lose too much time.
I must say
it was interesting to see the approach of the people of Capgemini to create
such an application. Concepts like brainstorming, user interviews and
wireframes, which we discussed in the lessons, where all used in the creation
of the application. They also used an iterative approach by organizing different
workshops to let the potential users work with a prototype of the system and improving
the system with the results of those workshops. When you compare this to the
work we’ve done so far in this course, you can’t deny the similarities.
One
important thing I’ve remembered is that you can guide the client as much as you
want, sometimes he will make a ‘bad’ decision. The example in the presentation
was Adobe Flex. Just because the client hadn’t decided yet what platform they
wanted to use, the Capgemini people weren’t allowed to use HTML5, even though
their experience learned them that this would be the best choice. But as they
say, the client is always right.
I must say
that after this presentation, I was even more convinced of the profits of usability
engineering. Good user testing can really make or break your application!
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